AI Insights · Timothy · October 2023
Top 5 Merge Games on iOS in Chile: Q3 2023 Performance
Discover the performance trends of the top 5 merge games on iOS in Chile during Q3 2023, based on data from Sensor Tower.
In the third quarter of 2023, the top 5 merge games on iOS in Chile showed varied performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at the key metrics for each game, based on data from Sensor Tower.
Gossip Harbor®: Merge & Story experienced a notable increase in revenue, starting from $439 in late June and reaching a peak of approximately $3.3K in the week of September 18. Downloads fluctuated, peaking at 1.6K in mid-August, while weekly active users also saw an upward trend, peaking at 2.8K in late August before slightly declining to 2K by the end of September.
Travel Town - Merge Adventure showed consistent revenue growth, starting at $5.8K in late June and peaking at $7K by the end of September. Downloads, however, saw a significant drop, falling from 479 in late June to just 130 by the end of September. Weekly active users remained relatively stable, averaging around 3K throughout the quarter, with a slight dip to 2.2K in the final week.
Alice's Dream : Merge Games had a dramatic increase in downloads in early September, reaching an impressive 3.8K, but then dropped sharply to just 1 by the end of the month. Revenue remained low, peaking at $127 in early September. Weekly active users saw a significant rise, peaking at 3.2K in mid-September before declining to 1.5K by the end of the quarter.
Merge Studio: Fashion Makeover saw modest revenue throughout the quarter, peaking at $115 in early July. Downloads decreased significantly, from over 500 in late June to just 12 by the end of September. However, weekly active users remained relatively stable, peaking at 4.2K in mid-July and ending the quarter at 3.7K.
Love Paradise - Merge Makeover displayed a steady revenue pattern, averaging around $140 per week. Downloads saw a significant drop, from 481 in late June to just 14 by the end of September. Weekly active users fluctuated but remained relatively high, peaking at 6.4K in late August and ending the quarter at 5.7K.
For more detailed insights and data on the performance of these merge games, visit Sensor Tower.